AnyCAD Rapid API 2023
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WindowNode2D类 参考
类 WindowNode2D 继承关系图:
SceneNode2D SceneNode GfxObject PaletteWidget

Public 成员函数

 WindowNode2D (SceneNode node, float cx, float cy)
 
ViewPosition GetPosition ()
 
void SetPosition (ViewPosition val)
 
void SetPosition (float cx, float cy)
 
- Public 成员函数 继承自 SceneNode2D
 SceneNode2D (SceneNode node)
 
SceneNode GetNode ()
 
void SetNode (SceneNode val)
 
- Public 成员函数 继承自 SceneNode
java.math.BigInteger GetUserId ()
 
void SetUserId (java.math.BigInteger val)
 
Matrix4 GetTransform ()
 
AABox GetBoundingBox ()
 
void SetBoundingBox (AABox val)
 
Matrix4 GetWorldTransform ()
 
AABox GetWorldBBox ()
 
long GetState ()
 
SceneNode GetParent ()
 
void SetParent (SceneNode val)
 
float GetPickOrder ()
 
void SetPickOrder (float val)
 
long GetUpdateVersion ()
 
void SetUpdateVersion (long val)
 
MaterialInstance GetOverrideFaceMaterial ()
 
void SetOverrideFaceMaterial (MaterialInstance val)
 
MaterialInstance GetOverrideEdgeMaterial ()
 
void SetOverrideEdgeMaterial (MaterialInstance val)
 
boolean GetCastShadow ()
 
void SetCastShadow (boolean bEnabled)
 
boolean GetPickable ()
 
void SetPickable (boolean bEnabled)
 
boolean GetCulling ()
 
void SetCulling (boolean bEnabled)
 
boolean GetVisible ()
 
void SetVisible (boolean bEnabled)
 
boolean GetChildrenPickable ()
 
void SetChildrenPickable (boolean bEnabled)
 
boolean GetContainer ()
 
void SetContainer (boolean bEnabled)
 
boolean GetFixedSize ()
 
void SetFixedSize (boolean bEnabled)
 
boolean GetPhysics ()
 
void SetPhysics (boolean bEnabled)
 
void SetTransform (Matrix4 trf)
 
SceneNode GetRootNode ()
 
SceneNode Clone ()
 
void RequestUpdate ()
 
void AddTransform (Matrix4 trf)
 
void SetWorldTransform (Matrix4 world)
 
void UpdateTransform (Matrix4 parent)
 
AABox ComputeBoundingBox (Matrix4 parent)
 
boolean IsVisiblePath ()
 
- Public 成员函数 继承自 GfxObject
long GetUuid ()
 

静态 Public 成员函数

static WindowNode2D Cast (GfxObject obj)
 
static SceneNode2D Cast (GfxObject obj)
 
static SceneNode Cast (GfxObject obj)
 

详细描述

<>
相对Window坐标二维显示对象容器.

构造及析构函数说明

◆ WindowNode2D()

WindowNode2D.WindowNode2D ( SceneNode  node,
float  cx,
float  cy 
)

构造

参数
node节点
cx相对屏幕x的坐标
cy相对屏幕y的坐标

成员函数说明

◆ Cast()

static WindowNode2D WindowNode2D.Cast ( GfxObject  obj)
static

重载 SceneNode2D .

◆ SetPosition()

void WindowNode2D.SetPosition ( float  cx,
float  cy 
)

设置位置

参数
cxx坐标
cyy坐标