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AnyCAD Rapid API 2023
Help you to create a better world!
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成员的完整列表,这些成员属于 WindowNode2D,包括所有继承而来的类成员
| AddTransform(Matrix4 trf) | SceneNode | |
| Cast(GfxObject obj) (定义于 WindowNode2D) | WindowNode2D | static |
| Clone() (定义于 SceneNode) | SceneNode | |
| ComputeBoundingBox(Matrix4 parent) (定义于 SceneNode) | SceneNode | |
| GetBoundingBox() (定义于 SceneNode) | SceneNode | |
| GetCastShadow() (定义于 SceneNode) | SceneNode | |
| GetChildrenPickable() (定义于 SceneNode) | SceneNode | |
| GetContainer() (定义于 SceneNode) | SceneNode | |
| GetCulling() (定义于 SceneNode) | SceneNode | |
| GetFixedSize() (定义于 SceneNode) | SceneNode | |
| GetNode() (定义于 SceneNode2D) | SceneNode2D | |
| GetOverrideEdgeMaterial() (定义于 SceneNode) | SceneNode | |
| GetOverrideFaceMaterial() (定义于 SceneNode) | SceneNode | |
| GetParent() (定义于 SceneNode) | SceneNode | |
| GetPhysics() | SceneNode | |
| GetPickable() (定义于 SceneNode) | SceneNode | |
| GetPickOrder() (定义于 SceneNode) | SceneNode | |
| GetPosition() (定义于 WindowNode2D) | WindowNode2D | |
| GetRootNode() (定义于 SceneNode) | SceneNode | |
| GetState() (定义于 SceneNode) | SceneNode | |
| GetTransform() (定义于 SceneNode) | SceneNode | |
| GetUpdateVersion() (定义于 SceneNode) | SceneNode | |
| GetUserId() (定义于 SceneNode) | SceneNode | |
| GetUuid() (定义于 GfxObject) | GfxObject | |
| GetVisible() (定义于 SceneNode) | SceneNode | |
| GetWorldBBox() (定义于 SceneNode) | SceneNode | |
| GetWorldTransform() (定义于 SceneNode) | SceneNode | |
| GfxObject() (定义于 GfxObject) | GfxObject | |
| IsVisiblePath() (定义于 SceneNode) | SceneNode | |
| RequestUpdate() (定义于 SceneNode) | SceneNode | |
| SceneNode2D() (定义于 SceneNode2D) | SceneNode2D | |
| SceneNode2D(SceneNode node) (定义于 SceneNode2D) | SceneNode2D | |
| SetBoundingBox(AABox val) (定义于 SceneNode) | SceneNode | |
| SetCastShadow(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetChildrenPickable(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetContainer(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetCulling(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetFixedSize(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetNode(SceneNode val) (定义于 SceneNode2D) | SceneNode2D | |
| SetOverrideEdgeMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
| SetOverrideFaceMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
| SetParent(SceneNode val) (定义于 SceneNode) | SceneNode | |
| SetPhysics(boolean bEnabled) | SceneNode | |
| SetPickable(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetPickOrder(float val) (定义于 SceneNode) | SceneNode | |
| SetPosition(ViewPosition val) (定义于 WindowNode2D) | WindowNode2D | |
| SetPosition(float cx, float cy) | WindowNode2D | |
| SetTransform(Matrix4 trf) (定义于 SceneNode) | SceneNode | |
| SetUpdateVersion(long val) (定义于 SceneNode) | SceneNode | |
| SetUserId(java.math.BigInteger val) (定义于 SceneNode) | SceneNode | |
| SetVisible(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetWorldTransform(Matrix4 world) (定义于 SceneNode) | SceneNode | |
| UpdateTransform(Matrix4 parent) | SceneNode | |
| WindowNode2D(SceneNode node, float cx, float cy) | WindowNode2D |