AnyCAD Rapid API 2023
Help you to create a better world!
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成员的完整列表,这些成员属于 WindowNode2D,包括所有继承而来的类成员
AddTransform(Matrix4 trf) | SceneNode | |
Cast(GfxObject obj) (定义于 WindowNode2D) | WindowNode2D | static |
Clone() (定义于 SceneNode) | SceneNode | |
ComputeBoundingBox(Matrix4 parent) (定义于 SceneNode) | SceneNode | |
GetBoundingBox() (定义于 SceneNode) | SceneNode | |
GetCastShadow() (定义于 SceneNode) | SceneNode | |
GetChildrenPickable() (定义于 SceneNode) | SceneNode | |
GetContainer() (定义于 SceneNode) | SceneNode | |
GetCulling() (定义于 SceneNode) | SceneNode | |
GetFixedSize() (定义于 SceneNode) | SceneNode | |
GetNode() (定义于 SceneNode2D) | SceneNode2D | |
GetOverrideEdgeMaterial() (定义于 SceneNode) | SceneNode | |
GetOverrideFaceMaterial() (定义于 SceneNode) | SceneNode | |
GetParent() (定义于 SceneNode) | SceneNode | |
GetPhysics() | SceneNode | |
GetPickable() (定义于 SceneNode) | SceneNode | |
GetPickOrder() (定义于 SceneNode) | SceneNode | |
GetPosition() (定义于 WindowNode2D) | WindowNode2D | |
GetRootNode() (定义于 SceneNode) | SceneNode | |
GetState() (定义于 SceneNode) | SceneNode | |
GetTransform() (定义于 SceneNode) | SceneNode | |
GetUpdateVersion() (定义于 SceneNode) | SceneNode | |
GetUserId() (定义于 SceneNode) | SceneNode | |
GetUuid() (定义于 GfxObject) | GfxObject | |
GetVisible() (定义于 SceneNode) | SceneNode | |
GetWorldBBox() (定义于 SceneNode) | SceneNode | |
GetWorldTransform() (定义于 SceneNode) | SceneNode | |
GfxObject() (定义于 GfxObject) | GfxObject | |
IsVisiblePath() (定义于 SceneNode) | SceneNode | |
RequestUpdate() (定义于 SceneNode) | SceneNode | |
SceneNode2D() (定义于 SceneNode2D) | SceneNode2D | |
SceneNode2D(SceneNode node) (定义于 SceneNode2D) | SceneNode2D | |
SetBoundingBox(AABox val) (定义于 SceneNode) | SceneNode | |
SetCastShadow(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetChildrenPickable(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetContainer(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetCulling(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetFixedSize(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetNode(SceneNode val) (定义于 SceneNode2D) | SceneNode2D | |
SetOverrideEdgeMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
SetOverrideFaceMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
SetParent(SceneNode val) (定义于 SceneNode) | SceneNode | |
SetPhysics(boolean bEnabled) | SceneNode | |
SetPickable(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetPickOrder(float val) (定义于 SceneNode) | SceneNode | |
SetPosition(ViewPosition val) (定义于 WindowNode2D) | WindowNode2D | |
SetPosition(float cx, float cy) | WindowNode2D | |
SetTransform(Matrix4 trf) (定义于 SceneNode) | SceneNode | |
SetUpdateVersion(long val) (定义于 SceneNode) | SceneNode | |
SetUserId(java.math.BigInteger val) (定义于 SceneNode) | SceneNode | |
SetVisible(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
SetWorldTransform(Matrix4 world) (定义于 SceneNode) | SceneNode | |
UpdateTransform(Matrix4 parent) | SceneNode | |
WindowNode2D(SceneNode node, float cx, float cy) | WindowNode2D |