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| TextureCube (TextureDesc desc, long width, long height) |
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long | GetWidth () |
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void | SetWidth (long val) |
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long | GetHeight () |
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void | SetHeight (long val) |
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boolean | IsValid () |
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| Texture (TextureDesc desc) |
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String | GetName () |
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void | SetName (String val) |
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TextureDesc | GetDesc () |
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void | SetDesc (TextureDesc val) |
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UniformSet | GetUniforms () |
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long | GetUpdateVersion () |
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EnumEncoding | GetEncoding () |
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void | SetEncoding (EnumEncoding val) |
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EnumMapping | GetMapping () |
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void | SetMapping (EnumMapping val) |
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EnumTextureTarget | GetTextureType () |
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void | SetUniform (String name, boolean val) |
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void | SetUniform (String name, int val) |
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void | SetUniform (String name, EnumTextureUnit val) |
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void | SetUniform (String name, float val) |
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void | SetUniform (String name, Vector2 val) |
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void | SetUniform (String name, Vector3 val) |
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void | SetUniform (String name, Vector4 val) |
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void | SetUniform (String name, Matrix3 val) |
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void | SetUniform (String name, Matrix4 val) |
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void | SetUniform (String name, Matrix2 val) |
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void | SetUniformBool (String name, boolean val) |
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void | SetUniformInt (String name, int val) |
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void | SetUniformTextureUnit (String name, EnumTextureUnit val) |
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void | SetUniformFloat (String name, float val) |
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void | SetUniformVec2 (String name, Vector2 val) |
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void | SetUniformVec3 (String name, Vector3 val) |
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void | SetUniformVec4 (String name, Vector4 val) |
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void | SetUniformMat2 (String name, Matrix2 val) |
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void | SetUniformMat3 (String name, Matrix3 val) |
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void | SetUniformMat4 (String name, Matrix4 val) |
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boolean | IsValid () |
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void | RequestUpdate () |
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long | GetUuid () |
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