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AnyCAD Rapid API 2023
Help you to create a better world!
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成员的完整列表,这些成员属于 ImageSceneNode,包括所有继承而来的类成员
| AddTransform(Matrix4 trf) | SceneNode | |
| Cast(GfxObject obj) (定义于 ImageSceneNode) | ImageSceneNode | static |
| Clone() (定义于 ImageSceneNode) | ImageSceneNode | |
| ComputeBoundingBox(Matrix4 parent) (定义于 SceneNode) | SceneNode | |
| Create(String fileName) | ImageSceneNode | static |
| Create(BufferGeometry shape, MaterialInstance material) (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | static |
| GetBoundingBox() (定义于 SceneNode) | SceneNode | |
| GetCastShadow() (定义于 SceneNode) | SceneNode | |
| GetChildrenPickable() (定义于 SceneNode) | SceneNode | |
| GetContainer() (定义于 SceneNode) | SceneNode | |
| GetCulling() (定义于 SceneNode) | SceneNode | |
| GetFixedSize() (定义于 SceneNode) | SceneNode | |
| GetMaterial() (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | |
| GetOverrideEdgeMaterial() (定义于 SceneNode) | SceneNode | |
| GetOverrideFaceMaterial() (定义于 SceneNode) | SceneNode | |
| GetParent() (定义于 SceneNode) | SceneNode | |
| GetPhysics() | SceneNode | |
| GetPickable() (定义于 SceneNode) | SceneNode | |
| GetPickOrder() (定义于 SceneNode) | SceneNode | |
| GetPrimitive() (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | |
| GetRootNode() (定义于 SceneNode) | SceneNode | |
| GetState() (定义于 SceneNode) | SceneNode | |
| GetTransform() (定义于 SceneNode) | SceneNode | |
| GetUpdateVersion() (定义于 SceneNode) | SceneNode | |
| GetUserId() (定义于 SceneNode) | SceneNode | |
| GetUuid() (定义于 GfxObject) | GfxObject | |
| GetVisible() (定义于 SceneNode) | SceneNode | |
| GetWorldBBox() (定义于 SceneNode) | SceneNode | |
| GetWorldTransform() (定义于 SceneNode) | SceneNode | |
| GfxObject() (定义于 GfxObject) | GfxObject | |
| ImageSceneNode(PrimitiveShape shape) (定义于 ImageSceneNode) | ImageSceneNode | |
| IsVisiblePath() (定义于 SceneNode) | SceneNode | |
| PrimitiveSceneNode(PrimitiveShape shape) (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | |
| PrimitiveSceneNode(BufferGeometry shape, MaterialInstance material) (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | |
| RequestUpdate() (定义于 SceneNode) | SceneNode | |
| SetBoundingBox(AABox val) (定义于 SceneNode) | SceneNode | |
| SetCastShadow(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetChildrenPickable(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetContainer(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetCulling(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetFixedSize(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetGeometry(BufferGeometry geometry) (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | |
| SetMaterial(MaterialInstance material) (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | |
| SetOverrideEdgeMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
| SetOverrideFaceMaterial(MaterialInstance val) (定义于 SceneNode) | SceneNode | |
| SetParent(SceneNode val) (定义于 SceneNode) | SceneNode | |
| SetPhysics(boolean bEnabled) | SceneNode | |
| SetPickable(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetPickOrder(float val) (定义于 SceneNode) | SceneNode | |
| SetPrimitive(PrimitiveShape shape) (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | |
| SetTransform(Matrix4 trf) (定义于 SceneNode) | SceneNode | |
| SetUpdateVersion(long val) (定义于 SceneNode) | SceneNode | |
| SetUserId(java.math.BigInteger val) (定义于 SceneNode) | SceneNode | |
| SetVisible(boolean bEnabled) (定义于 SceneNode) | SceneNode | |
| SetWorldTransform(Matrix4 world) (定义于 SceneNode) | SceneNode | |
| UpdateBoundingBox() (定义于 PrimitiveSceneNode) | PrimitiveSceneNode | |
| UpdateTransform(Matrix4 parent) | SceneNode |