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| SharedPointCloud (CompoundShape shape, float pointSize) |
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SceneNode | Clone () |
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| PointCloud (CompoundShape shape, float pointSize) |
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PointsMaterial | GetMaterial () |
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void | SetMaterial (PointsMaterial val) |
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MeshPhongMaterial | GetNormalMaterial () |
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void | SetNormalMaterial (MeshPhongMaterial val) |
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void | AddPoints (Float32Buffer points, Float32Buffer colors, Float32Buffer normals) |
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long | GetPointCount () |
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void | SetPointSize (float pointSize) |
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void | UseVertexColors (boolean enabled) |
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void | SetPosition (long idx, Vector3 position) |
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Vector3 | GetPosition (long idx) |
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void | SetNormal (long idx, Vector3 normal) |
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Vector3 | GetNormal (long idx) |
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void | SetPosition (long primitiveIdx, long pointIdx, Vector3 position) |
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Vector3 | GetPosition (long primitiveIdx, long pointIdx) |
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void | SetColor (long idx, Vector3 color) |
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Vector3 | GetColor (long idx) |
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void | UpdateBoundingBox () |
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| ShapeSceneNode (CompoundShape shape) |
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CompoundShape | GetShape () |
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void | SetShape (CompoundShape val) |
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PrimitiveShapeList | GetPrimitives () |
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PrimitiveShape | GetPrimitive (long idx) |
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long | GetPrimitiveCount () |
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java.math.BigInteger | GetUserId () |
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void | SetUserId (java.math.BigInteger val) |
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Matrix4 | GetTransform () |
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void | SetTransform (Matrix4 val) |
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AxisAlignedBox | GetBoundingBox () |
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void | SetBoundingBox (AxisAlignedBox val) |
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Matrix4 | GetWorldTransform () |
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AxisAlignedBox | GetWorldBBox () |
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boolean | GetCastShadow () |
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void | SetCastShadow (boolean val) |
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boolean | GetPickable () |
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void | SetPickable (boolean val) |
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boolean | GetCulling () |
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void | SetCulling (boolean val) |
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boolean | GetVisible () |
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void | SetVisible (boolean val) |
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boolean | GetChildrenPickable () |
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void | SetChildrenPickable (boolean val) |
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SceneNode | GetParent () |
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long | GetUpdateVersion () |
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void | SetUpdateVersion (long val) |
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MaterialInstance | GetOverrideFaceMaterial () |
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void | SetOverrideFaceMaterial (MaterialInstance val) |
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MaterialInstance | GetOverrideEdgeMaterial () |
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void | SetOverrideEdgeMaterial (MaterialInstance val) |
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SceneNode | GetRootNode () |
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void | RequstUpdate () |
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void | AddTransform (Matrix4 trf) |
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void | SetWorldTransform (Matrix4 world) |
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void | UpdateTransform (Matrix4 parent) |
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void | UpdateWorldTransform (Matrix4 scene) |
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AxisAlignedBox | ComputeBoundingBox (Matrix4 parent) |
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boolean | IsVisiblePath () |
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long | GetUuid () |
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<>
The shared memory point cloud.