AnyCAD Rapid API 2023
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DocumentSceneNode Class Reference
Inheritance diagram for DocumentSceneNode:
GeneralSceneNode SceneNode GfxObject

Public Member Functions

 DocumentSceneNode (Document document)
 
Document GetDocument ()
 
void SetDocument (Document val)
 
void ComputeBoundingBox ()
 
Element FindElement (long nodeId)
 
void UpdateTransform (Matrix4 parent)
 
SceneNode Clone ()
 
boolean IsDocumentNode ()
 
- Public Member Functions inherited from SceneNode
java.math.BigInteger GetUserId ()
 
void SetUserId (java.math.BigInteger val)
 
Matrix4 GetTransform ()
 
void SetTransform (Matrix4 val)
 
AxisAlignedBox GetBoundingBox ()
 
void SetBoundingBox (AxisAlignedBox val)
 
Matrix4 GetWorldTransform ()
 
AxisAlignedBox GetWorldBBox ()
 
boolean GetCastShadow ()
 
void SetCastShadow (boolean val)
 
boolean GetPickable ()
 
void SetPickable (boolean val)
 
boolean GetCulling ()
 
void SetCulling (boolean val)
 
boolean GetVisible ()
 
void SetVisible (boolean val)
 
boolean GetChildrenPickable ()
 
void SetChildrenPickable (boolean val)
 
SceneNode GetParent ()
 
long GetUpdateVersion ()
 
void SetUpdateVersion (long val)
 
MaterialInstance GetOverrideFaceMaterial ()
 
void SetOverrideFaceMaterial (MaterialInstance val)
 
MaterialInstance GetOverrideEdgeMaterial ()
 
void SetOverrideEdgeMaterial (MaterialInstance val)
 
SceneNode GetRootNode ()
 
void RequstUpdate ()
 
void AddTransform (Matrix4 trf)
 
void SetWorldTransform (Matrix4 world)
 
void UpdateWorldTransform (Matrix4 scene)
 
AxisAlignedBox ComputeBoundingBox (Matrix4 parent)
 
boolean IsVisiblePath ()
 
- Public Member Functions inherited from GfxObject
long GetUuid ()
 

Static Public Member Functions

static DocumentSceneNode Cast (GfxObject obj)
 

Detailed Description

<>
DocumentSceneNode

The bridge between Document and Scene.

Member Function Documentation

◆ Cast()

static DocumentSceneNode DocumentSceneNode.Cast ( GfxObject  obj)
static

Reimplemented from GeneralSceneNode.

◆ Clone()

SceneNode DocumentSceneNode.Clone ( )

Reimplemented from SceneNode.

◆ IsDocumentNode()

boolean DocumentSceneNode.IsDocumentNode ( )

Reimplemented from GeneralSceneNode.

◆ UpdateTransform()

void DocumentSceneNode.UpdateTransform ( Matrix4  parent)

Update the local transform.

Parameters
parentthe parent node transform.

Reimplemented from SceneNode.