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AnyCAD Rapid API 2023
Help you to create a better world!
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Public Member Functions | |
| AxisAlignedBox | GetWorldBBox () |
| Matrix4 | GetWorldTransform () |
| void | SetWorldTransform (Matrix4 val) |
| SceneNodeIterator | CreateIterator () |
| java.math.BigInteger | AddNode (SceneNode node) |
| boolean | RemoveNode (java.math.BigInteger nodeId) |
| SceneNode | FindNode (java.math.BigInteger nodeId) |
| SceneNode | FindNodeByUserId (java.math.BigInteger userId) |
| void | Clear () |
| void | UpdateWorld () |
Public Member Functions inherited from GfxObject | |
| long | GetUuid () |
Static Public Member Functions | |
| static Scene | Cast (GfxObject obj) |
<>
The container to manage the SceneNode.
| java.math.BigInteger Scene.AddNode | ( | SceneNode | node | ) |
Add new scene node to show.
| node | the node. |
| void Scene.Clear | ( | ) |
Clear all the nodes.
| SceneNodeIterator Scene.CreateIterator | ( | ) |
Create iterator to get all the scene node.
| SceneNode Scene.FindNode | ( | java.math.BigInteger | nodeId | ) |
Find the node by Uuid of the node.
| nodeId | the Uuid |
| SceneNode Scene.FindNodeByUserId | ( | java.math.BigInteger | userId | ) |
Find the node by UserId of the node.
| userId | the userId |
| void Scene.UpdateWorld | ( | ) |
Update the world transfom and bounding box of the scene nodes.