AnyCAD Rapid API 2023
Help you to create a better world!
|
Public 成员函数 | |
ClassId | GetClassId () |
Texture2D | GetTexture () |
void | SetTexture (Texture2D val) |
ObjectId | GetParentId () |
boolean | SetParentId (ObjectId val) |
String | GetFileName () |
boolean | SetFileName (String val) |
Vector2 | GetOffset () |
boolean | SetOffset (Vector2 val) |
float | GetAngle () |
boolean | SetAngle (float val) |
Vector2 | GetRepeat () |
boolean | SetRepeat (Vector2 val) |
Vector2 | GetCenter () |
boolean | SetCenter (Vector2 val) |
boolean | GetGenerateMipmap () |
boolean | SetGenerateMipmap (boolean val) |
void | RequestUpdate () |
boolean | UpdateMaterial () |
void | Initialize () |
ClassId | GetClassId () |
Public 成员函数 继承自 Element | |
ClassId | GetClassId () |
ObjectId | GetId () |
long | GetUserId () |
boolean | SetUserId (long val) |
String | GetName () |
boolean | SetName (String val) |
String | GetSchemaName () |
boolean | SetSchemaName (String val) |
long | GetUserFlags () |
void | SetUserFlags (long val) |
void | MakeUniqueName (String base) |
void | MakeUniqueName () |
void | RequestUpdate () |
void | ListParameters (ParameterDict parameters) |
boolean | SetParameter (ParameterDict parameters, String key) |
Public 成员函数 继承自 AObject | |
ClassId | GetClassId () |
boolean | IsEqual (AObject other) |
静态 Public 成员函数 | |
static ClassId | GetStaticClassId () |
static TextureElement | Cast (AObject obj) |
static TextureElement | Create (Document pDoc) |
static ClassId | GetStaticClassId () |
static StyleElement | Cast (AObject obj) |
static StyleElement | Create (Document pDoc) |
static ClassId | GetStaticClassId () |
static Element | Cast (AObject obj) |
static ClassId | GetStaticClassId () |
静态 Public 属性 | |
static final long | PID_UpdateTexture = AnyCADJNI.TextureElement_PID_UpdateTexture_get() |
static final long | PID_UpdatedTexture = AnyCADJNI.TextureElement_PID_UpdatedTexture_get() |
|
static |
重载 StyleElement .
|
static |
重载 StyleElement .
ClassId TextureElement.GetClassId | ( | ) |
|
static |
void TextureElement.RequestUpdate | ( | ) |
在被添加到文档时候调用,或者后动调用以触发更新。
重载 Element .