AnyCAD Rapid API 2023
Help you to create a better world!
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This is the complete list of members for GeometryBuilder, including all inherited members.
AtomBox() (defined in GeometryBuilder) | GeometryBuilder | static |
AtomCone() (defined in GeometryBuilder) | GeometryBuilder | static |
AtomCylinder() (defined in GeometryBuilder) | GeometryBuilder | static |
AtomLine() (defined in GeometryBuilder) | GeometryBuilder | static |
AtomPoint() (defined in GeometryBuilder) | GeometryBuilder | static |
AtomPointShape() (defined in GeometryBuilder) | GeometryBuilder | static |
AtomQuadShape() (defined in GeometryBuilder) | GeometryBuilder | static |
AtomRectangle() (defined in GeometryBuilder) | GeometryBuilder | static |
AtomSphere() (defined in GeometryBuilder) | GeometryBuilder | static |
ComputeLineDistances(BufferGeometry line) (defined in GeometryBuilder) | GeometryBuilder | static |
ComputeSection(BufferGeometry mesh, Plane plane) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateArc(Vector3 center, Vector3 start, Vector3 end, float offset) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateArrow(float heightHand, float heightHead, float radius, MaterialInstance material) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateArrowHead() (defined in GeometryBuilder) | GeometryBuilder | static |
CreateBox(float widthX, float widthY, float heightZ, long widthSegments, long heightSegments, long depthSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateBox(float widthX, float widthY, float heightZ, long widthSegments, long heightSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateBox(float widthX, float widthY, float heightZ, long widthSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateBox(float widthX, float widthY, float heightZ) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateBoxOutline(AxisAlignedBox box) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateBoxOutline(float length) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded, float thetaStart, float thetaLength) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded, float thetaStart) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateFrustumOutline(Vec3List points) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateGeometry(EnumPrimitiveType type, Float32Array vb, Float32Array nb, Float32Array uv, Uint32Array ib) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateGeometry(EnumPrimitiveType type, Float32Buffer vb, Float32Buffer nb, Float32Buffer uv, Uint32Buffer ib) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateLine(Vector3 start, Vector3 end) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateLines(Float32Array positions, Uint32Array ib, Float32Array color3) (defined in GeometryBuilder) | GeometryBuilder | static |
CreatePlane(float width, float height, long widthSegments, long heightSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreatePlane(float width, float height, long widthSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreatePlane(float width, float height) (defined in GeometryBuilder) | GeometryBuilder | static |
CreatePoint(Vector3 position) (defined in GeometryBuilder) | GeometryBuilder | static |
CreatePoints(Float32Array positions, Float32Array color3, Float32Array normals) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateRectangle() (defined in GeometryBuilder) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength, float thetaStart, float thetaLength) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength, float thetaStart) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateSphere(float radius) (defined in GeometryBuilder) | GeometryBuilder | static |
CreateUnitCircle() (defined in GeometryBuilder) | GeometryBuilder | static |
GeometryBuilder() (defined in GeometryBuilder) | GeometryBuilder | |
Transform(BufferGeometry pGeometry, Matrix4 trf) (defined in GeometryBuilder) | GeometryBuilder | static |
UnitArrowTemplate() (defined in GeometryBuilder) | GeometryBuilder | static |
UpdateBoxOutline(BufferGeometry shape, Vec3List points) (defined in GeometryBuilder) | GeometryBuilder | static |
UpdateLine(BufferGeometry line, Vector3 start, Vector3 end) (defined in GeometryBuilder) | GeometryBuilder | static |
UpdatePoint(BufferGeometry geometry, Vector3 pt) (defined in GeometryBuilder) | GeometryBuilder | static |