AnyCAD Rapid API 2023
Help you to create a better world!
载入中...
搜索中...
未找到
Texture 成员列表

成员的完整列表,这些成员属于 Texture,包括所有继承而来的类成员

Cast(GfxObject obj) (定义于 Texture)Texturestatic
GetDesc() (定义于 Texture)Texture
GetEncoding() (定义于 Texture)Texture
GetMapping() (定义于 Texture)Texture
GetName() (定义于 Texture)Texture
GetTextureType() (定义于 Texture)Texture
GetUniforms() (定义于 Texture)Texture
GetUpdateVersion() (定义于 Texture)Texture
GetUuid() (定义于 GfxObject)GfxObject
GfxObject() (定义于 GfxObject)GfxObject
IsValid() (定义于 Texture)Texture
RequestUpdate() (定义于 Texture)Texture
SetDesc(TextureDesc val) (定义于 Texture)Texture
SetEncoding(EnumEncoding val) (定义于 Texture)Texture
SetMapping(EnumMapping val) (定义于 Texture)Texture
SetName(String val) (定义于 Texture)Texture
SetUniform(String name, boolean val) (定义于 Texture)Texture
SetUniform(String name, int val) (定义于 Texture)Texture
SetUniform(String name, EnumTextureUnit val) (定义于 Texture)Texture
SetUniform(String name, float val) (定义于 Texture)Texture
SetUniform(String name, Vector2 val) (定义于 Texture)Texture
SetUniform(String name, Vector3 val) (定义于 Texture)Texture
SetUniform(String name, Vector4 val) (定义于 Texture)Texture
SetUniform(String name, Matrix3 val) (定义于 Texture)Texture
SetUniform(String name, Matrix4 val) (定义于 Texture)Texture
SetUniform(String name, Matrix2 val) (定义于 Texture)Texture
SetUniformBool(String name, boolean val) (定义于 Texture)Texture
SetUniformFloat(String name, float val) (定义于 Texture)Texture
SetUniformInt(String name, int val) (定义于 Texture)Texture
SetUniformMat2(String name, Matrix2 val) (定义于 Texture)Texture
SetUniformMat3(String name, Matrix3 val) (定义于 Texture)Texture
SetUniformMat4(String name, Matrix4 val) (定义于 Texture)Texture
SetUniformTextureUnit(String name, EnumTextureUnit val) (定义于 Texture)Texture
SetUniformVec2(String name, Vector2 val) (定义于 Texture)Texture
SetUniformVec3(String name, Vector3 val) (定义于 Texture)Texture
SetUniformVec4(String name, Vector4 val) (定义于 Texture)Texture
Texture() (定义于 Texture)Texture
Texture(TextureDesc desc) (定义于 Texture)Texture