AnyCAD Rapid API 2023
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RenderSettings 成员列表

成员的完整列表,这些成员属于 RenderSettings,包括所有继承而来的类成员

GetClippingIntersection() (定义于 RenderSettings)RenderSettings
GetClippingPlanesNum() (定义于 RenderSettings)RenderSettings
GetContactShadow() (定义于 RenderSettings)RenderSettings
GetContactShadowBlur() (定义于 RenderSettings)RenderSettings
GetContactShadowZ() (定义于 RenderSettings)RenderSettings
GetDiretionalLightCount() (定义于 RenderSettings)RenderSettings
GetDiretionalLightShadowCount() (定义于 RenderSettings)RenderSettings
GetFloatVertexTextures() (定义于 RenderSettings)RenderSettings
GetFog() (定义于 RenderSettings)RenderSettings
GetFogExp2() (定义于 RenderSettings)RenderSettings
GetGammaFactor() (定义于 RenderSettings)RenderSettings
GetGammaInput() (定义于 RenderSettings)RenderSettings
GetGammaOutput() (定义于 RenderSettings)RenderSettings
GetHemisphereLight() (定义于 RenderSettings)RenderSettings
GetId() (定义于 RenderSettings)RenderSettings
GetLogarithmicDepthBuffer() (定义于 RenderSettings)RenderSettings
GetMaxVertexUniforms() (定义于 RenderSettings)RenderSettings
GetOutputEncoding() (定义于 RenderSettings)RenderSettings
GetPhysicallyCorrectLights() (定义于 RenderSettings)RenderSettings
GetShadowMapEnabled() (定义于 RenderSettings)RenderSettings
GetShadowMapType() (定义于 RenderSettings)RenderSettings
GetSupportsVertexTextures() (定义于 RenderSettings)RenderSettings
GetToneMapping() (定义于 RenderSettings)RenderSettings
GetToneMappingExposure() (定义于 RenderSettings)RenderSettings
RenderSettings() (定义于 RenderSettings)RenderSettings
SetClippingIntersection(long val) (定义于 RenderSettings)RenderSettings
SetClippingPlanesNum(long val) (定义于 RenderSettings)RenderSettings
SetContactShadow(boolean val) (定义于 RenderSettings)RenderSettings
SetContactShadowBlur(float val) (定义于 RenderSettings)RenderSettings
SetContactShadowZ(float val) (定义于 RenderSettings)RenderSettings
SetDiretionalLightCount(long val) (定义于 RenderSettings)RenderSettings
SetDiretionalLightShadowCount(long val) (定义于 RenderSettings)RenderSettings
SetFloatVertexTextures(boolean val) (定义于 RenderSettings)RenderSettings
SetFog(boolean val) (定义于 RenderSettings)RenderSettings
SetFogExp2(boolean val) (定义于 RenderSettings)RenderSettings
SetGammaFactor(float val) (定义于 RenderSettings)RenderSettings
SetGammaInput(boolean val) (定义于 RenderSettings)RenderSettings
SetGammaOutput(boolean val) (定义于 RenderSettings)RenderSettings
SetHemisphereLight(boolean val) (定义于 RenderSettings)RenderSettings
SetLogarithmicDepthBuffer(boolean val) (定义于 RenderSettings)RenderSettings
SetMaxVertexUniforms(long val) (定义于 RenderSettings)RenderSettings
SetOutputEncoding(EnumEncoding val) (定义于 RenderSettings)RenderSettings
SetPhysicallyCorrectLights(boolean val) (定义于 RenderSettings)RenderSettings
SetShadowMapEnabled(boolean val) (定义于 RenderSettings)RenderSettings
SetShadowMapType(EnumShadowMapType val) (定义于 RenderSettings)RenderSettings
SetSupportsVertexTextures(boolean val) (定义于 RenderSettings)RenderSettings
SetToneMapping(EnumToneMapping val) (定义于 RenderSettings)RenderSettings
SetToneMappingExposure(float val) (定义于 RenderSettings)RenderSettings