AnyCAD Rapid API 2023
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MeshStandardMaterial 成员列表

成员的完整列表,这些成员属于 MeshStandardMaterial,包括所有继承而来的类成员

AddDefine(String key, String value) (定义于 MaterialInstance)MaterialInstance
AddTexture(String name, Texture texture) (定义于 MaterialInstance)MaterialInstance
Cast(GfxObject obj) (定义于 MeshStandardMaterial)MeshStandardMaterialstatic
Cast(MaterialInstance material) (定义于 MeshStandardMaterial)MeshStandardMaterialstatic
ComputeHashCode() (定义于 MaterialInstance)MaterialInstance
Create(String templateName) (定义于 MeshStandardMaterial)MeshStandardMaterialstatic
GetAlphaMap() (定义于 MeshMaterial)MeshMaterial
GetAlphaTest() (定义于 MaterialInstance)MaterialInstance
GetAoMap() (定义于 MeshMaterial)MeshMaterial
GetAoMapIntensity() (定义于 MeshMaterial)MeshMaterial
GetBlending() (定义于 MaterialInstance)MaterialInstance
GetBumpMap() (定义于 MeshMaterial)MeshMaterial
GetBumpScale() (定义于 MeshMaterial)MeshMaterial
GetColor() (定义于 MaterialInstance)MaterialInstance
GetColorMap() (定义于 MeshMaterial)MeshMaterial
GetDepthTest() (定义于 MaterialInstance)MaterialInstance
GetDepthWrite() (定义于 MaterialInstance)MaterialInstance
GetDisplacementBias() (定义于 MeshMaterial)MeshMaterial
GetDisplacementMap() (定义于 MeshMaterial)MeshMaterial
GetDisplacementScale() (定义于 MeshMaterial)MeshMaterial
GetEmissive() (定义于 MeshMaterial)MeshMaterial
GetEmissiveIntensity() (定义于 MeshMaterial)MeshMaterial
GetEmissiveMap() (定义于 MeshMaterial)MeshMaterial
GetEnviornmentMap() (定义于 MeshMaterial)MeshMaterial
GetEnvMapIntensity() (定义于 MeshStandardMaterial)MeshStandardMaterial
GetFaceSide() (定义于 MaterialInstance)MaterialInstance
GetHashCodeId() (定义于 MaterialInstance)MaterialInstance
GetLightMap() (定义于 MeshMaterial)MeshMaterial
GetLightMapIntensity() (定义于 MeshMaterial)MeshMaterial
GetLineWidth() (定义于 MaterialInstance)MaterialInstance
GetMetalness() (定义于 MeshStandardMaterial)MeshStandardMaterial
GetMetalnessMap() (定义于 MeshStandardMaterial)MeshStandardMaterial
GetMorphNormals() (定义于 MeshMaterial)MeshMaterial
GetMorphTargetCount() (定义于 MaterialInstance)MaterialInstance
GetMorphTargets() (定义于 MeshMaterial)MeshMaterial
GetName() (定义于 MaterialInstance)MaterialInstance
GetNormalMap() (定义于 MeshMaterial)MeshMaterial
GetNormalMapType() (定义于 MeshMaterial)MeshMaterial
GetNormalScale() (定义于 MeshMaterial)MeshMaterial
GetOpacity() (定义于 MaterialInstance)MaterialInstance
GetReceiveShadow() (定义于 MaterialInstance)MaterialInstance
GetRefractionRatio() (定义于 MeshMaterial)MeshMaterial
GetRenderOrder() (定义于 MaterialInstance)MaterialInstance
GetRoughness() (定义于 MeshStandardMaterial)MeshStandardMaterial
GetRoughnessMap() (定义于 MeshStandardMaterial)MeshStandardMaterial
GetSkinning() (定义于 MeshMaterial)MeshMaterial
GetStatic() (定义于 MaterialInstance)MaterialInstance
GetTemplate() (定义于 MaterialInstance)MaterialInstance
GetTexture(String name) (定义于 MaterialInstance)MaterialInstance
GetTransparent() (定义于 MaterialInstance)MaterialInstance
GetUniforms() (定义于 MaterialInstance)MaterialInstance
GetUpdateVersion() (定义于 MaterialInstance)MaterialInstance
GetUuid() (定义于 GfxObject)GfxObject
GetVertexColors() (定义于 MaterialInstance)MaterialInstance
GetVertexColors4() (定义于 MaterialInstance)MaterialInstance
GfxObject() (定义于 GfxObject)GfxObject
RequestUpdate() (定义于 MaterialInstance)MaterialInstance
SetAlphaMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetAlphaTest(float val) (定义于 MaterialInstance)MaterialInstance
SetAoMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetAoMapIntensity(float val) (定义于 MeshMaterial)MeshMaterial
SetBlending(EnumBlendingMode val) (定义于 MaterialInstance)MaterialInstance
SetBumpMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetBumpScale(float val) (定义于 MeshMaterial)MeshMaterial
SetColor(Vector3 val) (定义于 MaterialInstance)MaterialInstance
SetColor(float r, float g, float b)MaterialInstance
SetColorMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetDepthTest(boolean val) (定义于 MaterialInstance)MaterialInstance
SetDepthWrite(boolean val) (定义于 MaterialInstance)MaterialInstance
SetDisplacementBias(float val) (定义于 MeshMaterial)MeshMaterial
SetDisplacementMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetDisplacementScale(float val) (定义于 MeshMaterial)MeshMaterial
SetEmissive(Vector3 val) (定义于 MeshMaterial)MeshMaterial
SetEmissiveIntensity(float val) (定义于 MeshMaterial)MeshMaterial
SetEmissiveMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetEnviornmentMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetEnvMapIntensity(float val) (定义于 MeshStandardMaterial)MeshStandardMaterial
SetFaceSide(EnumFaceSide val) (定义于 MaterialInstance)MaterialInstance
SetLightMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetLightMapIntensity(float val) (定义于 MeshMaterial)MeshMaterial
SetLineWidth(short val) (定义于 MaterialInstance)MaterialInstance
SetMetalness(float val) (定义于 MeshStandardMaterial)MeshStandardMaterial
SetMetalnessMap(Texture map) (定义于 MeshStandardMaterial)MeshStandardMaterial
SetMorphNormals(boolean val) (定义于 MeshMaterial)MeshMaterial
SetMorphTargets(boolean val) (定义于 MeshMaterial)MeshMaterial
SetName(String val) (定义于 MaterialInstance)MaterialInstance
SetNormalMap(Texture map) (定义于 MeshMaterial)MeshMaterial
SetNormalMapType(EnumNormalMapType val) (定义于 MeshMaterial)MeshMaterial
SetNormalScale(Vector2 val) (定义于 MeshMaterial)MeshMaterial
SetOpacity(float val) (定义于 MaterialInstance)MaterialInstance
SetRefractionRatio(float val) (定义于 MeshMaterial)MeshMaterial
SetRenderOrder(float val) (定义于 MaterialInstance)MaterialInstance
SetRGB(short r, short g, short b)MaterialInstance
SetRoughness(float val) (定义于 MeshStandardMaterial)MeshStandardMaterial
SetRoughnessMap(Texture map) (定义于 MeshStandardMaterial)MeshStandardMaterial
SetSkinning(boolean val) (定义于 MeshMaterial)MeshMaterial
SetTransparent(boolean enabled) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, boolean val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, int val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, EnumTextureUnit val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, float val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, Vector2 val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, Vector3 val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, Vector4 val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, Matrix3 val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, Matrix4 val) (定义于 MaterialInstance)MaterialInstance
SetUniform(String name, Matrix2 val) (定义于 MaterialInstance)MaterialInstance
SetUniformBool(String name, boolean val) (定义于 MaterialInstance)MaterialInstance
SetUniformFloat(String name, float val) (定义于 MaterialInstance)MaterialInstance
SetUniformInt(String name, int val) (定义于 MaterialInstance)MaterialInstance
SetUniformMat2(String name, Matrix2 val) (定义于 MaterialInstance)MaterialInstance
SetUniformMat3(String name, Matrix3 val) (定义于 MaterialInstance)MaterialInstance
SetUniformMat4(String name, Matrix4 val) (定义于 MaterialInstance)MaterialInstance
SetUniformTextureUnit(String name, EnumTextureUnit val) (定义于 MaterialInstance)MaterialInstance
SetUniformVec2(String name, Vector2 val) (定义于 MaterialInstance)MaterialInstance
SetUniformVec3(String name, Vector3 val) (定义于 MaterialInstance)MaterialInstance
SetUniformVec4(String name, Vector4 val) (定义于 MaterialInstance)MaterialInstance
SetVertexColors(boolean val) (定义于 MaterialInstance)MaterialInstance
SetVertexColors4(boolean val) (定义于 MaterialInstance)MaterialInstance