AnyCAD Rapid API 2023
Help you to create a better world!
|
成员的完整列表,这些成员属于 MaterialInstance,包括所有继承而来的类成员
AddDefine(String key, String value) (定义于 MaterialInstance) | MaterialInstance | |
AddTexture(String name, Texture texture) (定义于 MaterialInstance) | MaterialInstance | |
Cast(GfxObject obj) (定义于 MaterialInstance) | MaterialInstance | static |
ComputeHashCode() (定义于 MaterialInstance) | MaterialInstance | |
GetAlphaTest() (定义于 MaterialInstance) | MaterialInstance | |
GetBlending() (定义于 MaterialInstance) | MaterialInstance | |
GetColor() (定义于 MaterialInstance) | MaterialInstance | |
GetDepthTest() (定义于 MaterialInstance) | MaterialInstance | |
GetDepthWrite() (定义于 MaterialInstance) | MaterialInstance | |
GetFaceSide() (定义于 MaterialInstance) | MaterialInstance | |
GetHashCodeId() (定义于 MaterialInstance) | MaterialInstance | |
GetLineWidth() (定义于 MaterialInstance) | MaterialInstance | |
GetMorphTargetCount() (定义于 MaterialInstance) | MaterialInstance | |
GetName() (定义于 MaterialInstance) | MaterialInstance | |
GetOpacity() (定义于 MaterialInstance) | MaterialInstance | |
GetReceiveShadow() (定义于 MaterialInstance) | MaterialInstance | |
GetRenderOrder() (定义于 MaterialInstance) | MaterialInstance | |
GetStatic() (定义于 MaterialInstance) | MaterialInstance | |
GetTemplate() (定义于 MaterialInstance) | MaterialInstance | |
GetTexture(String name) (定义于 MaterialInstance) | MaterialInstance | |
GetTransparent() (定义于 MaterialInstance) | MaterialInstance | |
GetUniforms() (定义于 MaterialInstance) | MaterialInstance | |
GetUpdateVersion() (定义于 MaterialInstance) | MaterialInstance | |
GetUuid() (定义于 GfxObject) | GfxObject | |
GetVertexColors() (定义于 MaterialInstance) | MaterialInstance | |
GetVertexColors4() (定义于 MaterialInstance) | MaterialInstance | |
GfxObject() (定义于 GfxObject) | GfxObject | |
RequestUpdate() (定义于 MaterialInstance) | MaterialInstance | |
SetAlphaTest(float val) (定义于 MaterialInstance) | MaterialInstance | |
SetBlending(EnumBlendingMode val) (定义于 MaterialInstance) | MaterialInstance | |
SetColor(Vector3 val) (定义于 MaterialInstance) | MaterialInstance | |
SetColor(float r, float g, float b) | MaterialInstance | |
SetDepthTest(boolean val) (定义于 MaterialInstance) | MaterialInstance | |
SetDepthWrite(boolean val) (定义于 MaterialInstance) | MaterialInstance | |
SetFaceSide(EnumFaceSide val) (定义于 MaterialInstance) | MaterialInstance | |
SetLineWidth(short val) (定义于 MaterialInstance) | MaterialInstance | |
SetName(String val) (定义于 MaterialInstance) | MaterialInstance | |
SetOpacity(float val) (定义于 MaterialInstance) | MaterialInstance | |
SetRenderOrder(float val) (定义于 MaterialInstance) | MaterialInstance | |
SetRGB(short r, short g, short b) | MaterialInstance | |
SetTransparent(boolean enabled) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, boolean val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, int val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, EnumTextureUnit val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, float val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, Vector2 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, Vector3 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, Vector4 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, Matrix3 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, Matrix4 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniform(String name, Matrix2 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformBool(String name, boolean val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformFloat(String name, float val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformInt(String name, int val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformMat2(String name, Matrix2 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformMat3(String name, Matrix3 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformMat4(String name, Matrix4 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformTextureUnit(String name, EnumTextureUnit val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformVec2(String name, Vector2 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformVec3(String name, Vector3 val) (定义于 MaterialInstance) | MaterialInstance | |
SetUniformVec4(String name, Vector4 val) (定义于 MaterialInstance) | MaterialInstance | |
SetVertexColors(boolean val) (定义于 MaterialInstance) | MaterialInstance | |
SetVertexColors4(boolean val) (定义于 MaterialInstance) | MaterialInstance |