AnyCAD Rapid API 2023
Help you to create a better world!
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成员的完整列表,这些成员属于 GeometryBuilder,包括所有继承而来的类成员
AtomArc90() | GeometryBuilder | static |
AtomArrow() | GeometryBuilder | static |
AtomBox() | GeometryBuilder | static |
AtomBoxOutline() | GeometryBuilder | static |
AtomCircle() | GeometryBuilder | static |
AtomCone() | GeometryBuilder | static |
AtomCylinder() | GeometryBuilder | static |
AtomLine() | GeometryBuilder | static |
AtomMCircle() | GeometryBuilder | static |
AtomMLine() | GeometryBuilder | static |
AtomPoint() | GeometryBuilder | static |
AtomPointShape() | GeometryBuilder | static |
AtomQuadShape() | GeometryBuilder | static |
AtomRectangle() | GeometryBuilder | static |
AtomSphere() | GeometryBuilder | static |
ComputeLineDistances(BufferGeometry line) | GeometryBuilder | static |
CreateArc(Vector3 center, Vector3 start, Vector3 end, float offset) | GeometryBuilder | static |
CreateArrow(float heightHand, float heightHead, float radius, MaterialInstance material) | GeometryBuilder | static |
CreateBox(float widthX, float widthY, float heightZ, long widthSegments, long heightSegments, long depthSegments) | GeometryBuilder | static |
CreateBox(float widthX, float widthY, float heightZ, long widthSegments, long heightSegments) | GeometryBuilder | static |
CreateBox(float widthX, float widthY, float heightZ, long widthSegments) | GeometryBuilder | static |
CreateBox(float widthX, float widthY, float heightZ) | GeometryBuilder | static |
CreateBoxOutline(AABox box) | GeometryBuilder | static |
CreateBoxOutline(float length) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded, float thetaStart, float thetaLength) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded, float thetaStart) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments, boolean openEnded) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments, long heightSegments) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height, long radialSegments) | GeometryBuilder | static |
CreateCylinder(float radiusTop, float radiusBottom, float height) | GeometryBuilder | static |
CreateFrustumOutline(Vec3List points) | GeometryBuilder | static |
CreateGeometry(EnumPrimitiveType type, Float32Array vb, Float32Array nb, Float32Array uv, Uint32Array ib) | GeometryBuilder | static |
CreateGeometry(EnumPrimitiveType type, Float32Buffer vb, Float32Buffer nb, Float32Buffer uv, Uint32Buffer ib) | GeometryBuilder | static |
CreateLine(Vector3 start, Vector3 end) | GeometryBuilder | static |
CreateLineArrow(float height, float headHeight, float radius) | GeometryBuilder | static |
CreateLines(Float32Array positions, Uint32Array ib, Float32Array color3) | GeometryBuilder | static |
CreatePlane(float width, float height, long widthSegments, long heightSegments) | GeometryBuilder | static |
CreatePlane(float width, float height, long widthSegments) | GeometryBuilder | static |
CreatePlane(float width, float height) | GeometryBuilder | static |
CreatePoint(Vector3 position) | GeometryBuilder | static |
CreatePoints(Float32Array positions, Float32Array color3, Float32Array normals) | GeometryBuilder | static |
CreateRectangle() | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength, float thetaStart, float thetaLength) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength, float thetaStart) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart, float phiLength) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments, float phiStart) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments, long heightSegments) | GeometryBuilder | static |
CreateSphere(float radius, long widthSegments) | GeometryBuilder | static |
CreateSphere(float radius) | GeometryBuilder | static |
CreateUnitCircle() | GeometryBuilder | static |
GeometryBuilder() (定义于 GeometryBuilder) | GeometryBuilder | |
ParsePoint(BufferGeometry geometry) | GeometryBuilder | static |
Transform(BufferGeometry pGeometry, Matrix4 trf) | GeometryBuilder | static |
UnitArrowTemplate() | GeometryBuilder | static |
UpdateBoxOutline(BufferGeometry shape, Vec3List points) | GeometryBuilder | static |
UpdateLine(BufferGeometry line, Vector3 start, Vector3 end) | GeometryBuilder | static |
UpdatePoint(BufferGeometry geometry, Vector3 pt) | GeometryBuilder | static |