AnyCAD Rapid API 2023
Help you to create a better world!
SceneNode Member List

This is the complete list of members for SceneNode, including all inherited members.

AddTransform(Matrix4 trf)SceneNode
Cast(GfxObject obj) (defined in SceneNode)SceneNodestatic
Clone() (defined in SceneNode)SceneNode
ComputeBoundingBox(Matrix4 parent) (defined in SceneNode)SceneNode
GetBoundingBox() (defined in SceneNode)SceneNode
GetCastShadow() (defined in SceneNode)SceneNode
GetChildrenPickable() (defined in SceneNode)SceneNode
GetCulling() (defined in SceneNode)SceneNode
GetOverrideEdgeMaterial() (defined in SceneNode)SceneNode
GetOverrideFaceMaterial() (defined in SceneNode)SceneNode
GetParent() (defined in SceneNode)SceneNode
GetPickable() (defined in SceneNode)SceneNode
GetRootNode() (defined in SceneNode)SceneNode
GetTransform() (defined in SceneNode)SceneNode
GetUpdateVersion() (defined in SceneNode)SceneNode
GetUserId() (defined in SceneNode)SceneNode
GetUuid() (defined in GfxObject)GfxObject
GetVisible() (defined in SceneNode)SceneNode
GetWorldBBox() (defined in SceneNode)SceneNode
GetWorldTransform() (defined in SceneNode)SceneNode
GfxObject() (defined in GfxObject)GfxObject
IsVisiblePath() (defined in SceneNode)SceneNode
RequstUpdate() (defined in SceneNode)SceneNode
SetBoundingBox(AxisAlignedBox val) (defined in SceneNode)SceneNode
SetCastShadow(boolean val) (defined in SceneNode)SceneNode
SetChildrenPickable(boolean val) (defined in SceneNode)SceneNode
SetCulling(boolean val) (defined in SceneNode)SceneNode
SetOverrideEdgeMaterial(MaterialInstance val) (defined in SceneNode)SceneNode
SetOverrideFaceMaterial(MaterialInstance val) (defined in SceneNode)SceneNode
SetPickable(boolean val) (defined in SceneNode)SceneNode
SetTransform(Matrix4 val) (defined in SceneNode)SceneNode
SetUpdateVersion(long val) (defined in SceneNode)SceneNode
SetUserId(java.math.BigInteger val) (defined in SceneNode)SceneNode
SetVisible(boolean val) (defined in SceneNode)SceneNode
SetWorldTransform(Matrix4 world) (defined in SceneNode)SceneNode
UpdateTransform(Matrix4 parent)SceneNode
UpdateWorldTransform(Matrix4 scene)SceneNode