AnyCAD Rapid API 2023
Help you to create a better world!
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This is the complete list of members for SceneNode, including all inherited members.
AddTransform(Matrix4 trf) | SceneNode | |
Cast(GfxObject obj) (defined in SceneNode) | SceneNode | static |
Clone() (defined in SceneNode) | SceneNode | |
ComputeBoundingBox(Matrix4 parent) (defined in SceneNode) | SceneNode | |
GetBoundingBox() (defined in SceneNode) | SceneNode | |
GetCastShadow() (defined in SceneNode) | SceneNode | |
GetChildrenPickable() (defined in SceneNode) | SceneNode | |
GetCulling() (defined in SceneNode) | SceneNode | |
GetOverrideEdgeMaterial() (defined in SceneNode) | SceneNode | |
GetOverrideFaceMaterial() (defined in SceneNode) | SceneNode | |
GetParent() (defined in SceneNode) | SceneNode | |
GetPickable() (defined in SceneNode) | SceneNode | |
GetRootNode() (defined in SceneNode) | SceneNode | |
GetTransform() (defined in SceneNode) | SceneNode | |
GetUpdateVersion() (defined in SceneNode) | SceneNode | |
GetUserId() (defined in SceneNode) | SceneNode | |
GetUuid() (defined in GfxObject) | GfxObject | |
GetVisible() (defined in SceneNode) | SceneNode | |
GetWorldBBox() (defined in SceneNode) | SceneNode | |
GetWorldTransform() (defined in SceneNode) | SceneNode | |
GfxObject() (defined in GfxObject) | GfxObject | |
IsVisiblePath() (defined in SceneNode) | SceneNode | |
RequstUpdate() (defined in SceneNode) | SceneNode | |
SetBoundingBox(AxisAlignedBox val) (defined in SceneNode) | SceneNode | |
SetCastShadow(boolean val) (defined in SceneNode) | SceneNode | |
SetChildrenPickable(boolean val) (defined in SceneNode) | SceneNode | |
SetCulling(boolean val) (defined in SceneNode) | SceneNode | |
SetOverrideEdgeMaterial(MaterialInstance val) (defined in SceneNode) | SceneNode | |
SetOverrideFaceMaterial(MaterialInstance val) (defined in SceneNode) | SceneNode | |
SetPickable(boolean val) (defined in SceneNode) | SceneNode | |
SetTransform(Matrix4 val) (defined in SceneNode) | SceneNode | |
SetUpdateVersion(long val) (defined in SceneNode) | SceneNode | |
SetUserId(java.math.BigInteger val) (defined in SceneNode) | SceneNode | |
SetVisible(boolean val) (defined in SceneNode) | SceneNode | |
SetWorldTransform(Matrix4 world) (defined in SceneNode) | SceneNode | |
UpdateTransform(Matrix4 parent) | SceneNode | |
UpdateWorldTransform(Matrix4 scene) | SceneNode |