AnyCAD Rapid API 2023
Help you to create a better world!
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This is the complete list of members for SceneManager, including all inherited members.
AddDisplayFilter(EnumShapeFilter filter) (defined in SceneManager) | SceneManager | |
AddScene(Scene scene) (defined in SceneManager) | SceneManager | |
Clear() (defined in SceneManager) | SceneManager | |
ClearDisplayFilter(EnumShapeFilter filter) (defined in SceneManager) | SceneManager | |
FindScene(long sceneId) (defined in SceneManager) | SceneManager | |
GetBackground() (defined in SceneManager) | SceneManager | |
GetCamera() (defined in SceneManager) | SceneManager | |
GetCoodinateGrid() (defined in SceneManager) | SceneManager | |
GetDisplayFilter() (defined in SceneManager) | SceneManager | |
GetScene() (defined in SceneManager) | SceneManager | |
GetScene2D() (defined in SceneManager) | SceneManager | |
GetSceneBBox() (defined in SceneManager) | SceneManager | |
GetSelection() (defined in SceneManager) | SceneManager | |
GetTempScene() (defined in SceneManager) | SceneManager | |
GetWorldBBox() (defined in SceneManager) | SceneManager | |
RemoveScene(long sceneId) (defined in SceneManager) | SceneManager | |
ResetDisplayFilters() (defined in SceneManager) | SceneManager | |
SceneManager(long width, long height) (defined in SceneManager) | SceneManager | |
Select(long nodeId) (defined in SceneManager) | SceneManager | |
Select(ElementId id) (defined in SceneManager) | SceneManager | |
SelectSubShape(long nodeId, EnumShapeFilter type, long shapeIndex) | SceneManager | |
SelectSubShape(ElementId id, EnumShapeFilter type, long shapeIndex) | SceneManager | |
SelectSubTopo(long nodeId, EnumShapeFilter type, long topoIdx) (defined in SceneManager) | SceneManager | |
SelectSubTopo(ElementId id, EnumShapeFilter type, long topoIdx) (defined in SceneManager) | SceneManager | |
SetBackground(Background val) (defined in SceneManager) | SceneManager | |
SetCoodinateGrid(CoordinateGridWidget val) (defined in SceneManager) | SceneManager | |
SetDisplayFilter(long val) (defined in SceneManager) | SceneManager | |
SetSelection(SelectionManager val) (defined in SceneManager) | SceneManager | |
UpdateWorld(boolean forced) (defined in SceneManager) | SceneManager |