AnyCAD Rapid API 2023
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This is the complete list of members for RenderSettings, including all inherited members.
GetClippingIntersection() (defined in RenderSettings) | RenderSettings | |
GetClippingPlanesNum() (defined in RenderSettings) | RenderSettings | |
GetContactShadow() (defined in RenderSettings) | RenderSettings | |
GetContactShadowBlur() (defined in RenderSettings) | RenderSettings | |
GetContactShadowZ() (defined in RenderSettings) | RenderSettings | |
GetDiretionalLightCount() (defined in RenderSettings) | RenderSettings | |
GetDiretionalLightShadowCount() (defined in RenderSettings) | RenderSettings | |
GetFloatVertexTextures() (defined in RenderSettings) | RenderSettings | |
GetFog() (defined in RenderSettings) | RenderSettings | |
GetFogExp2() (defined in RenderSettings) | RenderSettings | |
GetGammaFactor() (defined in RenderSettings) | RenderSettings | |
GetGammaInput() (defined in RenderSettings) | RenderSettings | |
GetGammaOutput() (defined in RenderSettings) | RenderSettings | |
GetHemisphereLight() (defined in RenderSettings) | RenderSettings | |
GetId() (defined in RenderSettings) | RenderSettings | |
GetLogarithmicDepthBuffer() (defined in RenderSettings) | RenderSettings | |
GetMaxVertexUniforms() (defined in RenderSettings) | RenderSettings | |
GetOutputEncoding() (defined in RenderSettings) | RenderSettings | |
GetPhysicallyCorrectLights() (defined in RenderSettings) | RenderSettings | |
GetShadowMapEnabled() (defined in RenderSettings) | RenderSettings | |
GetShadowMapType() (defined in RenderSettings) | RenderSettings | |
GetSupportsVertexTextures() (defined in RenderSettings) | RenderSettings | |
GetToneMapping() (defined in RenderSettings) | RenderSettings | |
GetToneMappingExposure() (defined in RenderSettings) | RenderSettings | |
RenderSettings() (defined in RenderSettings) | RenderSettings | |
SetClippingIntersection(long val) (defined in RenderSettings) | RenderSettings | |
SetClippingPlanesNum(long val) (defined in RenderSettings) | RenderSettings | |
SetContactShadow(boolean val) (defined in RenderSettings) | RenderSettings | |
SetContactShadowBlur(float val) (defined in RenderSettings) | RenderSettings | |
SetContactShadowZ(float val) (defined in RenderSettings) | RenderSettings | |
SetDiretionalLightCount(long val) (defined in RenderSettings) | RenderSettings | |
SetDiretionalLightShadowCount(long val) (defined in RenderSettings) | RenderSettings | |
SetFloatVertexTextures(boolean val) (defined in RenderSettings) | RenderSettings | |
SetFog(boolean val) (defined in RenderSettings) | RenderSettings | |
SetFogExp2(boolean val) (defined in RenderSettings) | RenderSettings | |
SetGammaFactor(float val) (defined in RenderSettings) | RenderSettings | |
SetGammaInput(boolean val) (defined in RenderSettings) | RenderSettings | |
SetGammaOutput(boolean val) (defined in RenderSettings) | RenderSettings | |
SetHemisphereLight(boolean val) (defined in RenderSettings) | RenderSettings | |
SetLogarithmicDepthBuffer(boolean val) (defined in RenderSettings) | RenderSettings | |
SetMaxVertexUniforms(long val) (defined in RenderSettings) | RenderSettings | |
SetOutputEncoding(EnumEncoding val) (defined in RenderSettings) | RenderSettings | |
SetPhysicallyCorrectLights(boolean val) (defined in RenderSettings) | RenderSettings | |
SetShadowMapEnabled(boolean val) (defined in RenderSettings) | RenderSettings | |
SetShadowMapType(EnumShadowMapType val) (defined in RenderSettings) | RenderSettings | |
SetSupportsVertexTextures(boolean val) (defined in RenderSettings) | RenderSettings | |
SetToneMapping(EnumToneMapping val) (defined in RenderSettings) | RenderSettings | |
SetToneMappingExposure(float val) (defined in RenderSettings) | RenderSettings |